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She needs me! I can see it in the way she looks at me. Why am I talking to myself? There has been an ongoing discussion over the last several months regarding the treatment of sex and relationships in video games. Games have a voice and they use that voice to talk about important things.

Farah nude prince of persia

Farah nude prince of persia

Farah from the Sands of Time. Elika doesn't know the outside world the way she knows her homeland. He removed the top of Elika. Elika, nice strong woman. You are commenting using your Twitter account. So maybe they'll do something aloung those lines? Farah in The Two Thrones looked even nure than Kaileena in it.

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Namespaces Article Talk. Its acquisition by the Prince was directly Dancers nude by the opening of Ganzie sex tape of the Lost Arkwhich had previously inspired his portrayal of the Prince in the original Prince of Persia. Season 3. However, despite having fallen in love with persix Prince, Farah continued to Farah nude prince of persia doubts about his ability to restore the sands Pesia the hourglass [9]. Archived from the original on 4 December They decided upon four key elements for the game: "Unity of time and place", with the game taking place over twenty-four hours within the palace of Azad; "Acrobatics", referring to the gameplay and how the setting was constructed around this concept; "Combat", with the palace being filled with prine to give the game and story a fast-paced feeling; and "Rewind", the ability to turn back and manipulate time. Prince of persia elika nude skin 0 1. Pickup Fuck. Jordan Mechner. Critical Gamer. Archived from the original PDF on 7 July This storyline ultimately impeded other aspects of development, and so was scrapped. To save oersia Prince, Farah allows herself to fall to her death. Archived from the original on 14 November He rewound time once again prior to his kiss, and replied dismissed the events he experienced with her as "just a story".

While we are waiting for Prince of Persia's old web sites, I would like to ask you a question.

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  • Prince of Persia: The Sands of Time is a third-person action-adventure puzzle-platform video game developed and published by Ubisoft.

She needs me! I can see it in the way she looks at me. Why am I talking to myself? There has been an ongoing discussion over the last several months regarding the treatment of sex and relationships in video games.

Games have a voice and they use that voice to talk about important things. But so often they run into problems. But while love and romance might be portrayed rather cheaply in a lot of AAA games, there are well constructed love stories worth talking about even in major titles.

The romance in Prince of Persia: The Sands of Time between the titular Prince and the leading lady, Farah, for instance, is one that stands out in the medium as a particularly nuanced and respectful portrayal of intimacy and sex. Before delving into their relationship, it might help to understand where each character begins. The Prince is a self-centred, emotionally illiterate young man who models himself after a romanticized, masculine ideal of heroism.

He wants to be a great ruler—like his father—and to him the key to great leadership is great conquest. He is his social position in the kingdom. After the opening battle, the Prince spends the next several puzzles chasing her. A male hero with agency collects the female object. But this is exactly the template that the Prince is following: he is the heroic general that has been tricked by the treacherous vizier seeking the company of a helpless female. Farah is running away from the Prince.

When the Prince catches up with Farah, the two resolve to defeat the vizier and restore the Sands of Time. Defiantly, she immediately runs ahead of him, sprinting faster than him and leaping into combat, starting a combat sequence without the Prince, much to his annoyance.

She is his equal. Through later pieces of dialogue, she also shows no hesitation in treating him like the bully that he is. Farah treats the Prince like a thug and the Prince treats Farah like an insubordinate child. Farah, on the other hand, never forgives him for conquering her home and kidnapping her.

He never understands that the core problem with his attitude is the assumed power over other people. He gets annoyed with her when she sarcastically rebukes or chastises him.

He dismisses her as ignorant, spoiled and naive traits that, as royalty, could just as easily be applied to him. But even as he keeps grumbling about his frustration with her, he becomes more apparently attracted to her. He reinterprets her obstinacy as a trait that serves him. The Prince assumes that Farah will be with him and that her independence will be in service to him, even though he keeps getting evidence that shows him otherwise.

Each checkpoint of the game flashes brief segments of the coming challenges and after the second half of the game, more of these flashes suggest that Farah will take the dagger from the Prince and leave him behind.

The character is privy to them. But all checkpoints show Farah leaving, suggesting that in no possible future will she ever love him. But the Prince denies it. He makes a conscious choice to expect a future he has no evidence for because he is the romantic, masculine hero that will get the girl. He assumes she loves him because he loves her. Even though the alliance between the two has warmed and Farah has come to understand the Prince, reason with him, and even develop a friendship with him, she never forgives him and she certainly never falls for him.

During this rest, the Prince has a particularly telling dream about Farah. In this dream, the player runs the Prince down a seemingly endless spiral staircase. Farah asks him to have sex with her. Finally, the player brings the Prince to a large gold, circular room with pink, silk curtains.

There are about a dozen doors to in the circular room and the Prince can only advance by going through the right doorway, without any hint of which one it is. Farah keeps calling to him, imploring him to touch her. Every time the Prince walks through the wrong door he emerges from the hallway where he started. Until this point, the Prince has had to resolve the developing romantic feelings for a woman that will not submit to him.

But though in this dream, Farah is directly asking the Prince to be with him. He just keeps randomly diving through indistinguishable doors at random to get close to her. There is no direct path to being near her.

When the right combination of paths is finally found, a brief cutscene shows the Prince joining a naked Farah in a large, circular pool surrounded by darkness.

In the dream, Farah is begging to be intimate with the Prince, but the Prince can only reach her by dumb trial-and-error. Ultimately, the Prince is almost mature enough to deserve the affections of somebody like Farah by undoing the conditions that would bring them together. I say almost because after the Prince has shared his story with Farah, he kisses her. However, because the third game exists after the events of the first had been undone the Prince is a stranger to Farah.

Prince of Persia: The Sands of Time constructs and complicated and layered relationship between the two lead characters. The development between them goes beyond the realm of power fantasy and fuels a change in a character. Romance, love and sex are used in Sands of Time to explore the psychology of the main character. February issue: Romance. January 30 August 26 November 28 December 3 August 18 This article was supported with community patronage. If you would like to support my future writing please consider becoming a patron.

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In retrospect, Mechner also felt that this inability to resolve this inherent conflict gave the character his charm. Farah is left surprised, realizing the truth of his tale. She used the dagger to slow or speed up time to reach the Tower of Dawn in a short period of time [11]. Archived from the original on 4 February Retrieved October 3, Though she was unaware of their past history, she begins to rediscover her feelings for him. Vizier : The girl is unimportant.

Farah nude prince of persia

Farah nude prince of persia

Farah nude prince of persia

Farah nude prince of persia

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The palace of Azad was crafted to be the Prince's "playground", while some scenes which developed the Prince's portrayal the opening attack on the Maharaja's palace, activating Azad's traps on the instructions of a deranged guard were deliberately meant to be morally dubious to the player while increasing empathy with the character. Mechner's main preoccupation for this new storyline was keeping the narrative simple and engaging, using his preferred writing style of keeping cutscenes short and working as much of the story as possible into the gameplay.

He also aimed to mix narrative and gameplay genres that might normally clash with one-another. The three main characters he created were the hero the Prince , the villain the Vizier and the love interest and sidekick Farah.

Two non-playable authority figures the Prince's father Shahraman and the Sultan of Azad were included to add weight to the Prince's burden as they were transformed into monsters by the Sands. The three artefacts each character used the Dagger, Farah's medallion and the Vizier's staff were created to explain their survival of the Sands' release, with the Dagger also becoming integral to gameplay.

The Prince's narration was both difficult and satisfying for Mechner. It needed to be written to work on two levels: first to be understandable for first-time players, and to gain greater significance upon future playthroughs. The narration also served to give gentle hints to the player, and expand upon the setting and add depth to the experience.

Among his cited reference points for the narration were the s version of The Thief of Bagdad , the works of Edgar Allan Poe , and films such as Double Indemnity and Sunset Boulevard. The Prince's interactions with Farah were also an important factor. As part of the character interaction, Farah was deliberately designed not to be a perfect archer, sometimes hitting the Prince if he strayed into her line of fire. Despite this, unspecified features planned for her needed to be cut.

When he was approached, Chatwood expanded his music library as part of his research. To achieve the desired effect, rock elements were mixed with Middle Eastern music and melodies, along with Indian elements.

Chatwood used different instruments, including an Indian tabla and strings, along with vocal tracks by Cindy Gomez and Maryem Tollar. For the sound effects, the team worked with sound company Dane Tracks to create most of the game's sound effects, with the rest being done by Ubisoft Montreal.

To make the enemies in the game stand out, the sound team mixed "organic and evil" sound effects with whispering sounds, rather than using sound effects associated with the undead. In addition to story-based dialogue and banter, context-specific dialogue was written for certain situations. Over one thousand lines of dialogue were written, though over half of them were cut. To help with voice recording, the recording team created a graph to help the actors playing the Prince and Farah time their exchanges correctly.

Aside from some exceptions which played in sequence, all comments made by Farah when the Prince did a specific thing were stand-alone responses. Speaking in a interview, Lowenthal felt "that [he] in a way originated that role". The Sands of Time was announced in March The versions were released gradually between October and November The various versions had multiple differences in both graphics and control options.

The GameCube and Xbox versions included a documentary about the making of the game. Gameloft developed a version of the game for mobile phones, which released in April Two versions were developed for higher and lower-spec mobile phones.

The game was published in the region by Sony Computer Entertainment Japan, who were impressed by both the quality and the praise it earned in the west. By the end of , sales of Prince of Persia: The Sands of Time had reached 2 million copies, and Ubisoft highlighted the game's success in Europe in a quarterly business report. Its combined sales since release at that time totaled , PS2 , , Xbox , and , copies GameCube. In response to this, Ubisoft offered copies of their other games free with purchases of The Sands of Time , providing a boost to sales.

This was noted as being high for a western game released in Japan. By the end of , it had sold 26, copies. The Sands of Time received critical acclaim upon launch. Edge said that, despite difficulty spikes caused by respawning enemies, "the game cannot be commended highly enough". In closing, she praised the game's lasting appeal: "When the whole thing is over, it's perfectly timed to leave you wanting more.

It's a stunning and rare achievement that makes you feel happy to be a gamer. The PC version shared much of the console version's praise, but the controls and responsiveness of the camera caused criticism.

In , Official Nintendo Magazine ranked it the 86th best game available on Nintendo platforms. The staff praised the developer's successful transition from 2D to 3D. The year after the game's release, the game was featured in an episode of How It's Made , in a segment dedicated to video game production. The film was eventually released in Titled Prince of Persia: Warrior Within , the game was made aesthetically darker by the team.

It released in November Its critical and financial success led Ubisoft to request Ubisoft Montreal to develop a sequel, aiming for the next console generation. The Ubisoft Montreal team decided on taking the gameplay from The Sands of Time into a open world approach, taking advantage of the improved processing power to render larger spaces and crowds.

Narratively, the team wanted to move away from the Prince simply being someone next in line for the throne but to have to work for it; combined with research into secret societies led them to focus on the Assassins , heavily borrowing from the novel Alamut. The "Animus" device allowed them to explain certain facets of gameplay, such as accounting when the player fails a mission, in the same way they had done in The Sands of Time.

Prince of Persia: The Sands of Time pioneered a rhythmic, free-flow style of melee combat that later inspired the combat systems of numerous video games, such as the Assassin's Creed series, the Batman: Arkham series, Middle-earth: Shadow of Mordor , Mad Max , and Spider-Man From Wikipedia, the free encyclopedia. October 28, NA : January 8, Archived PDF from the original on 22 September Retrieved 3 July Archived from the original on 29 August Retrieved 1 May Prince of Persia: The Graphic Novel.

First Second Books. Archived from the original on 25 January Retrieved 4 July Archived from the original on Retrieved 8 March Archived from the original on 29 October Archived from the original on 4 July Prince of Persia: The Sands of Time. Prince : Most people think time is like a river that flows swift and sure in one direction, but I have seen the face of time, and I can tell you - they are wrong.

Time is an ocean in a storm! You may wonder who I am and why I say this. Sit down, and I will tell you a tale like none that you have ever heard. Electronic Book Review. Archived from the original on 16 December Retrieved 25 June The Prince grabs it.

I need that dagger to undo.. The Sands will spread. They will consume I have heard it said that you are kind, as well as brave. Please believe me. We must find the hourglass. But I warn you, I move pretty fast. Farah : You did it! Take the Dagger - strike it into the centre of the dome! Vizier : The girl is unimportant. Give me the Dagger, and I will give you power! Eternal life will be yours. I chose death. Farah : Then it's true. Return it to your father's treasure vault.

Guard it well. But why did you invent such a fantastic story? Do you think me a child, that I would believe such nonsense? It was just a story. I don't even know your name.

Game Developer. Archived from the original PDF on 7 July Archived from the original on 3 December Archived from the original on 26 March Retrieved 2 July Archived from the original on 19 December Retrieved 5 April Double Fine Productions. How It's Made. Season 3. Episode Discovery Channel. Xbox World. Archived from the original on 27 September Retrieved 1 July Archived from the original on 2 July Archived from the original on 18 April Critical Gamer.

Archived from the original on 24 October Retrieved 27 June Archived from the original on 9 October Archived from the original on 3 July Archived from the original on 12 May And Europe". Archived from the original on 14 November February 3, Archived from the original on September 21, February 13, Archived from the original on October 19, April 29, Archived from the original on 25 December Archived from the original on 27 June Entertainment and Leisure Software Publishers Association.

Archived from the original on March 19, Archived from the original on September 18, Ziff Davis. Archived from the original on 6 February Retrieved 21 October Archived from the original on 12 November Retrieved 9 May Archived from the original on 22 July Retrieved 12 May Archived from the original on 8 December Archived from the original on 24 November Archived from the original on 15 November Archived from the original on 25 August Archived from the original on 9 July Archived from the original on 10 November Archived from the original on 9 May Archived from the original on 1 May Archived from the original on 13 February Archived from the original on 15 January Famitsu Weekly.

Enterbrain Game Informer. GameStop : Archived from the original on 8 August Archived from the original on 19 September Archived from the original on 4 January Archived from the original on 4 December Archived from the original on 9 December Archived from the original on 18 January Archived from the original on 28 October Archived from the original on 21 October Archived from the original on 4 February Archived from the original on 18 February Archived from the original on 18 September Not included in the mod archive.

Suit Pack Elika nude mod 0 0. With this package, the female characters are put into other outfits. Sexy Elika Outfit 2 0. This patch Elika equips instead of their normal shirts made with a steel-like brisket. Elika nude skins 0 0.

About Elika nude patch: Elika with no bra, ruined top and fewer jewels. Jade with sheer underwears, ruined jean, green make-up and a [ Elika nude patch 0 1. Pack prince of persia nude mod 1 0. With this package, the female characters be as naked as possible.

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While we are waiting for Prince of Persia's old web sites, I would like to ask you a question. Originally posted by indianajone kaileena in pop 2 she has huge breasts This! Kaileena in WW, in T2T she was so different in many ways Its too early to judge about Elika. Reserve my Vote till the Final Games Comes out. I need to play the game before deciding. Hmm you know what She just looks like a really confident, powerful woman and I like those qualities in characters.

Originally posted by Gypsy Hmm you know what I said already that I will have to play it but just look at her expression: This pretty much sums up my thoughts on Elika as well. Distant third would be Kaileena. While the Italian accent is cool and all, she still doesn't have the qualities I find interesting. I loved Farah from sands of time. Elika is looking good too tho, can't wait to see her in action.

Well, Elika is very nice, but i strongly believe that she should have long hair and shoes How about all 3 for a delicious PoP damsel sammich? Ok Kaileena it is. I'm reserving my judgment on Elika, until i have copy of the game in my hands.

Farah from the Sands of Time. She was so cute. Shahdee, because evil is hot! I like most Kaileena in Warrior Within.

Come on, in Warrior within Kaileena is the empress of time and she has the power to beat 50 or more ancient soldiers, and in Two Thrones she is captured only by two when you start the game??? Only a spell like with Dahaka and their organs will fly on the walls.

In Warrion Within she was almost able to beat the prince, and after this, the start of two thrones is other game! The T2T wasn't supose to be like that Kaileena was suposed to comite suicide to protect the Prince.

Now I can see! I gonna cry Kaileena WW 2? Shadee WW 3? Farah SoT 4? Kaileena T2T 5? Farah T2T 6? Elika Elika is very very ugly!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I love Shadee The only character that the prince spent a lot of time with is Farah.

I really liked their chats n stuff in pop sot. I voted for her It's hard to reallt pick since I like them all, though I voted for Farah in the 3rd game. They are all equal in my heart, though Shadee kinda scares me.

I have voted for Farah for now in POP Sands Of Time, But I feel tha Elika addition is way too early in the poll because we havent studied her character development so to judge that we have to play the game. Looks-wise, Elika is a beauty. This poll would be gonna a blockbuster. But still nice job. Smash Hit!! I cannot seem to remember the name Shadee in the PoP series can one of you remind me who she is? So maybe they'll do something aloung those lines?

POP 1 2D? Why don't you like Elika??? That said I vote Elika. Elika FTW. I prefer my girls have a brain aswell as looks hence why i picked Elika. I hoped she had died in T2T.. Kaileena was a slapper but she redeemed herself in T2T Shahdee she was just dumb..

Kaileena WW my Goddess Elika, nice strong woman. Could use some damn shoes thou. Second is defo Kaileena WW, her boosums make her hard not to be high ranking. Love Elika, she's a good female lead and isn't half naked. That I respect as a design choice and a woman, lol. Kaileena was just Don't get me wrong, nothing against women flauting their assest, I do it all the time, but sometimes it can be a little comical.

Poor Shadee. Farah from the first SoT. How could you not like her? And apparently I voted in this poll already but I don't recall for who. Its yours?? My compliment to you. Out of all the Farah images is think that one brings her personality out the best.

Originally posted by HystericFreak: Love Elika, she's a good female lead and isn't half naked. Elika would have to be the sexiest, followed by Shahdee, then Kaileena, and then Farah. It is unfortunate that the PoP femmes started losing their clothes in the SoT trilogy. I like Farah's costume on Elika, though it makes me laugh when Elika's white bra thing shows through.

So indecent, Elika-Farah! Originally posted by KZarr: Its yours?? Kaileena tried to kill the prince, 'nuff said. And she doesn't do anything in the next game exept die. Shadee tried to kill the prince too, and she died, so that's a big no. Elika is actually usefull in the game. Plus she's totally hot when she is doing it.

Originally posted by fahRENheit I like Farah's costume on Elika, though it makes me laugh when Elika's white bra thing shows through. Did you see her underwear too?! I was in shock! There are times when her skirt gets stuck in her leg and she presents her bottom to the world. I wish I had a camera for those sorts of moments. I didn't know you were an artist.

Elika is one of the most perfect female characters i have ever seen in any game or even a movie! She is perfect! I want to propose to her! If she just would say yes! Originally posted by Joewahby: Elika is one of the most perfect female characters i have ever seen in any game or even a movie! No She too busy saving the world again. I love her. She is so beautiful. I'd have to say Elika. She's a strong, independant woman.. And she's also different. She's as far from a cliche as you get if you ask me.

Farah nude prince of persia

Farah nude prince of persia

Farah nude prince of persia